Following up on my earlier timelines about zero and about Hindu-Arabic numerals, here is a timeline for some other mathematical notation, starting with the square root symbol (click to zoom).

# Tag Archives: R

# 0123456789 in Europe: an infographic

Following up on my earlier post about 0 and 1 in Greek mathematics and my timeline of zero in Europe, here is a timeline for the use of Hindu-Arabic numerals in Europe up to René Descartes (click to zoom).

# The history of zero: an infographic

Following up on an earlier post about Zero in Greek mathematics, here is a timeline for the use of zero in Europe (click to zoom). I have used images of, or quotes from, primary sources where possible (reliably dated Indian primary sources are much harder to find than Greek ones, unfortunately).

Chinese uses of zero are probably also derived from the Greeks, but Mayan uses are clearly independent.

# Fast Fibonacci numbers

There was some discussion on reddit recently of the Fibonacci numbers (1, 1, 2, 3, 5, 8, 13, 21, 34, 55, 89, 144, 233, 377, 610, 987, 1,597, 2,584, 4,181, 6,765, 10,946, 17,711, 28,657, 46,368, 75,025, 121,393, 196,418, 317,811, 514,229, 832,040, …) and efficient ways of calculating them.

One way of doing so is using numbers of the form *a* + *b* σ where σ is the square root of 5. Multiplication of such numbers satisfies:

(*a* + *b* σ) × (*c* + *d* σ) = *ac* + 5*bd* + (*ad* + *bc*) σ.

We can define the golden ratio φ = (1 + σ) / 2 and also ψ = 1 − φ = (1 − σ) / 2, in which case the *n*^{th} Fibonacci number *F*_{n} will be exactly (φ^{n} − ψ^{n}) / σ. This is known as Binet’s formula.

We can use this formula to calculate Fibonacci numbers using only integer arithmetic, without ever evaluating the σ. We will have:

(2 φ)^{n} − (2 ψ)^{n} = (1 + σ)^{n} − (1 − σ)^{n} = 0 + *p* σ

for some integer *p*, and division by a power of two will give *F*_{n} = *p* / 2^{n}.

I am using the R language, with the `gmp`

package, which provides support for large integer matrices, and this allows us to use the relationship:

If we call this matrix *A* and calculate *A*^{n−1}, the first number in the resultant matrix will be the *n*^{th} Fibonacci number *F*_{n}. The following R code calculates *F*_{10} = 55 using a combination of multiplication and squaring:

```
n <- 10
A <- matrix.bigz(c(
1, 1,
1, 0), 2)
p <- function(n) {
if (n == 1) A
else if (n %% 2 == 1) A %*% p(n-1)
else {
b <- p(n/2)
b %*% b
}
}
p(n-1)[1,1]
```

This same code will calculate, for example:

The time taken to calculate *F*_{n} is approximately proportional to *n*^{1.156}, with the case of *n* = 1,000,000,000 (giving a number with 208,987,640 digits) taking about a minute.

# Rods and cones in the human eye

I already posted these images (click to zoom) on Instagram. They illustrate the sensitivity to colour of the rods (lower right) and the three types of cones in the human eye. Cone sensitivity data is from CVRL.

Notice that red light is pretty much invisible to the rods. This is why red light does not interfere with night vision, and is used in e.g. this aircraft cockpit:

# The pancake theorem

A previous post mentioned the Borsuk–Ulam theorem. A corollary (for the case of a circle) is the **pancake theorem**: given two plane regions, there is a cut (line) which divides both in half by area.

The example shows a cut dividing both South America and Africa in half (the theorem doesn’t tell us how to find the cut; I used simulated annealing).

The corollary for the 2-sphere is the ham sandwich theorem: given three 3-dimensional objects, there is a cut (plane) which divides all three in half by volume.

# The Borsuk–Ulam theorem

The mathematical tidbit for today is the Borsuk–Ulam theorem, which states that every continuous function *f* from the *n*-dimensional sphere to *n*-dimensional space must satisfy *f*(*p*) = *f*(−*p*) for some point *p*.

In particular, every continuous function *f* from a 2-dimensional sphere (say, the Earth’s surface) to the plane must satisfy *f*(*p*) = *f*(*q*) for some antipodal pair of points *p* and *q*.

Thus, if we can describe weather by a pair of numbers (say, temperature and rainfall), there must be an antipodal pair of points *p* and *q* with the same weather (because two numbers specify a point in the plane).

The maps above (for average maximum temperature) and below (for rainfall) show July weather at various places on Earth, and a pair of points with the same weather is highlighted.

It’s a miracle that it works in **this** case, of course, because the maps only define temperature and rainfall on the land; I would not have been able to recognise a suitable antipodal pair of points if one or both were at sea.

# The Projective Plane

I have been thinking some more about the famous Möbius strip (see also my post on the Klein bottle). The so-called “Sudanese Möbius Band” in the video above is a Möbius strip stretched so as to make the boundary perfectly circular (it is not named after the country, but after the topologists Sue E. Goodman and Daniel Asimov, and you can purchase a plastic one here).

If we glue two of these Möbius strips together (not actually possible in 3 dimensions), we get a Klein bottle. If we glue one to a disc (also not possible in 3 dimensions), we get a projective plane.

Just for fun, the video below shows a Game of Life glider on the projective plane. The top and bottom of the square are considered to be joined, as are the left and right sides. In both cases, there is a reversal of orientation (a manoeuvre not really possible in 3 dimensions). The glider changes colour as it changes orientation.

Video produced using the R `animation`

package.

# The Klein Bottle

I have been thinking about the famous Klein bottle (above). To quote a limerick by Leo Moser:

A mathematician named Klein

Thought the Möbius band was divine.

Said he: “If you glue

The edges of two,

You’ll get a weird bottle like mine.”

Just for fun, here is a Game of Life glider on a Klein bottle. The top and bottom of the square are considered to be joined, so as to form a tube. The ends of the tube (vertical sides of the square) are also joined, but with a reversal of orientation (a manoeuvre not really possible in three dimensions). The glider changes colour as it changes orientation.

Video produced using the R `animation`

package.

# A Narnian Timeline

I’ve been on a bit of a Narnia binge recently. Continuing that theme, here is a timeline of the *Chronicles of Narnia* (click to zoom). The Terran time axis has varying scales (although piecewise linear), since 5 of the 7 *Narnia* books (53% of Narnian history) are set during 1940–1942. For simplicity, I also assume a piecewise linear mapping of Narnian time to Terran time (see graph below), although the text of the books indicate that the mapping is more complex than that. For Narnian events in the chart, only the vertical position has meaning (the sideways curve is only there to create space).

The Crucifixion of Jesus is included as a significant Terran event, since its Narnian parallel is the key event of *The Lion, the Witch and the Wardrobe*. Some scholars date this to the year 30, rather than 33.

The chart was produced using R. The curved lines are plotted with colours from `colorRampPalette()`

. Images were added using `png::readPNG`

, `as.raster()`

, and `rasterImage()`

, with circles using `plotrix::draw.circle()`

. For the title, the `extrafont`

package was used.